LEARNING AND MEMORY
LEARNING
- A relatively permanent change in behavior that occurs through experience.
- the process by which experience/practice results in a relatively permanent change in behavior or potential behavior.
How Do We Learn
- associative learning- learning that certain events occur together
Classical Conditioning
- the type of learning in which a response naturally elicited by one stimulus becomes to be elicited by a different formally neutral stimulus
- Pavlov and Watson
- UCS, UCR, CS, CR
Operant Conditioning
- the type of learning in which behaviors are emitted to earn rewards or avoid punishments
- B.F. Skinner
- Reinforcement & Punishment
Social Cognitive Learning Theory
- the type of learning in which behaviors are learned by observing a model
- Albert Bandura
- Modeling
Classical Conditioning
- an INVOLUNTARY behavior is determined by what PRECEDES it.
- Unconditioned Stimulus (UCS) - a stimulus that naturally and automatically triggers a response
- Unconditioned Response (UCR) - naturally occurring response to the UCS
- neutral stimulus (something that by itself does not elicit a response)
- Conditioned Stimulus (CS) - an originally neutral stimulus that, after association with the UCS, comes to trigger a response
- Conditioned Response (CR) - the learned response to a previously neutral stimulus
- the responses (UR &CR) are always the same
- the NS and the CS are always the same - the NS becomes the CS through learning
Pavlov
- Acquisition - we know learning exists because the CS is linked to the UCS
- Contiguity
- the CS should come before the UCS
- they should be very close together in timing
- Contingency
- learning is better when the UCS & CS occur together frequently
- Novelty
- learning is better when the CS is new or unique
- Extinction
- acquisition does not last forever; the moment the CS is no longer associated with the UCS, we have extinction
- Reconditioning: the quick relearning of a CR after extinction
- Spontaneous Recovery - sometimes, after extinction, the CR still randomly appears after the CS is presented
- Generalization - something is so similar to the CS, you get a CR
- Discrimination - something so different from the CS, you do not get a CR
Operant Conditioning
- the learner is NOT passive
- learning is based on consequence
- behavior is determined by anticipation of what FOLLOWS it
- voluntary
- example: dog sits in anticipation of getting a treat
- both classical & operant conditioning use acquisition, spontaneous recovery, generalization, & extinction
- a type of learning in which behavior is strengthened if followed by reinforcement or diminished if followed by punishment
Law of Effect
- Edward L. Thorndike
- Thorndike's principle that responses are "stamped in" by rewards and "stamped out" by punishments
Shaping - reinforcing small steps along the way to desired behavior
Reinforcement
- any event that STRENGTHENS the behavior it follows
- positive and negative
- Positive: strengthens a response by adding a stimulus after a response
- Negative: removes something unpleasant that was already in the environment following a behavior, making that behavior more likely to occur again
- think avoiding/escaping
Punishment
- an event that DECREASES the behavior that it follows
- meant to decrease behavior
- positive: addition of something unpleasant
- negative: removal of something pleasant
- works best when it is immediately done after behavior and if it is harsh!
Types of Reinforcers
- Primary: an innately reinforcing stimulus
- Secondary: a stimulus that gains its reinforcing power through its association with a primary reinforcer
Token Economy
- every time a desired is performed, a token is given
- they can trade tokens in for a variety of prizes (reinforcers)
- used in homes, prisons, mental institutions and schools
Reinforcement Schedules
- Continuous Reinforcement: reinforce the behavior EVERY TIME the behavior is exhibited
- usually done when the subject is first learning to make the association
- acquisition comes really fast
- but so does extinction
- Partial Reinforcement: reinforce the behavior only SOME of the times it is exhibited
- acquisition comes more slowly
- but is more resistant to extinction
- FOUR types of PR schedules
Ratio Schedules
- Fixed Ratio: provides a reinforcement after a SET number of responses
- Variable Ratio: provides a reinforcement after a RANDOM number of responses
- very hard to get acquisition but also very resistant to extinction
Interval Schedules
- Fixed Interval: requires a SET amount of time to elapse before giving the reinforcement
- Variable Interval: requires a RANDOM amount of time to elapse before giving the reinforcement
- very hard to get acquisition but also very resistant to extinction
Observational Learning
- Albert Bandura and his BoBo Doll
- we learn through modeling behavior from others
- observational learning + operant conditioning = Social Learning Theory
Latent Learning
- Edward Toleman
- latent means hidden
- sometimes learning is not immediately evident
Insight Learning
- some animals learn through the "AH HA" experience
MEMORY
- the persistence of learning over time through the storage and retrieval of information
The Memory Process
- Encoding - the processing of information into the memory system
- Storage - the retention of encoded material over time
- Retrieval - the process of getting the information out of memory storage
Recall VS Recognition
- Recall: you must retrieve the information from your memory (fill in the blank tests)
- Recognition: you must identify the target from possible targets (multiple choice tests)
Flashbulb Memory
- a clear moment of an emotionally significant moment or event
Types of Memory
- sensory memory
- short term memory
- long term memory
Sensory Memory
- the immediate, initial recording of sensory information in the memory system
- stored just for an instant, and most gets unprocessed
Short Term Memory
- memory that holds a few items briefly
- 7 digits (plus or minus two)
- the information will be stored into long term memory or forgotten
- AKA working memory
Working Memory
- audio
- visual
- integration of audio & visual (controls where your attention lies)
Long Term Memory
- the relatively permanent and limitless storehouse of the memory system
Encoding
- getting the information in our heads
Automatic Processing
- unconscious encoding of incidental information
- you encode space, time, & word meaning without effort
- things can become automatic with practice
Effortful Processing
- encoding that requires attention and conscious effort
- rehearsal is the most effortful processing technique
- through enough rehearsal, what was effortful becomes automatic
Things to Remember about Encoding
- the next-in-line effect: we seldom remember what the person has just said or done if we are next
- information minutes before sleep is seldom remembered; in the hour before sleep, well remembered
- taped info played while asleep is registered by the ears, but we do not remember it
Spacing Effect
- we encode better when we study or practice over time
- DO NOT CRAM!!!!!
Serial Positioning Effect
- our tendency to recall best the last and first items in a list
Types of Encoding
- Semantic Encoding: the encoding of meaning, like the meaning of words
- Acoustic Encoding: the encoding of sound, especially the sounds of words
- Visual Encoding: the encoding of picture images
Tricks to Encode
- use imagery: mental pictures
- mnemonic devices
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